Discover how Diablo II Resurrected came to be and what changes are being made with this deep dive from Blizzconline
Part of Blizzconline and almost every game related conference these days, are discussions about games, sometimes they can be obscure, other times they can focus on one topic and that was what a lot of the content from Blizzconline was about, those deep dives.
Perhaps one of the most interesting deep dives was that of Diablo II: Resurrected, which was announced during the opening ceremonies, you can read all about that here. In the deep dive host and Diablo II super fan Mrllamasc spoke with Andre Abrahamian and Rob Gallerani, both Lead Designers on the game, alongside Chris Amaral, the Lead Artist, to talk about how you, resurrect, a 20 year old title.
Fair warning it does go for almost 50 minutes, so plan your time out.
The game is coming later this year to PC, PlayStation 4, Xbox One and Switch and will offer full cross-progression, as long as you own the game on multiple platforms, meaning you can game at home and then take your progress on the Switch, before picking it all up again back home.