The Legend of Zelda: Tears of the Kingdom reveals some of its new enhancements
As promised, overnight Nintendo dropped a new trailer for The Legend of Zelda: Tears of the Kingdom, which showed around 12 minutes of gameplay. What was shown off, was it the story or perhaps why the world is the same but different? No, what we got were a few glimpses into the new mechanics that the game will offer players.
Before we get into the reveals, Nintendo did confirm at the start of the video that development on the game is now complete, meaning any chance of a delay has dropped significantly. Actually it means that the games release date on May 12th, is locked in.
The first new ability is the one that people have been calling rewind, but is in fact Recall. This new ability lets Link rewind.. I mean recall the state of an item. In the instance of the video, it shows a falling rock being recalled to its previous location and while we don’t see what happens to it after the power runs out, it would likely fall back down.
The second ability that was shown off was Fuse and while it sounds like it could be related to the bombs from the first game, it is nothing at all like that. Fuse lets you take any two items in the world, a stick and a rock, a branch and a farming tool or even a handle and a door, and then combining them to make a stronger weapon. You can even fuse items to your bow or shield, to give you more options on how to approach encounters.
Perhaps the one new ability that we saw the most of in the trailer back in the February direct was that of Ultrahand. While that is the name of an iconic Nintendo toy, here it is actually for vehicle assembly, aka Banjo Kazooie Nuts and Bolts. You will be able to attach items together to create rideable platforms, for water, sky and land. There is likely to be some restrictions, but for now this digital Lego looks quite promising.
The final ability that we got to see was that of Ascend and is probably the one that most confused players in the original reveal trailer. Ascend lets you ascend up through the roof of any structure and pop out of the top. It appears that the exit is not quite automatic, as indicated below, so it likely means that there are tactical choices in its use.
The video below shows them all off and if you have time, check it out. There is a new enemy shown off, but there is no explanation on what they are, or how they came to be.
For those who like screens, Nintendo have released a lot of them, which you can find below.