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Wayward Strand will now take to the local skies in September, with the game getting delayed

Dated back in the April Indie World event from Nintendo, Wayward Strand quickly gained attention from players around the world for its unique art and real-time gameplay, but sadly all that requires a little more time, as the game will no longer release this month and will instead launch on September 15th.

The studio used the Steam Page for the game, to explain why the game is being delayed, but we have it below for you for convenience.

In truth, very few games like Wayward Strand exist. When you set the timelines for making a new game, you might think about other similar games you’ve heard about or worked on. You might try to compare in your mind how long similar things have taken in the past. So, when we set out to make Wayward Strand, we had a think about similar games...

Games with 25,000+ lines of voiceover dialogue…

… and with all action taking place within real-time mechanics…

… and with 14 characters, each with their own 3-hour-long in-game journey…

… and with richly decorated and intensely researched 3-storey doll-house worlds…

… and with a focus on heartfelt stories, where the nod of a head or a momentary pause between dialogue can make a world of meaning…

… and all made by a small, self-published indie team

As you can imagine, we were left scratching our heads. Regardless, we did our best to set realistic timelines. But as we review each scene in the game and how it all comes together, we felt it was important to spend some additional time to bring the experience closer to our vision. We're doing our best to bring our characters and stories to life for you.

This delay means we can release Wayward Strand at a level of quality that we're very happy with. Importantly, it also allows us to do it in a less stressful way for the team. Wayward Strand is a game about care, and it would make no sense to make this game without caring for each other. From day one, we’ve been rigorously committed to empathy, openness, and anti-crunch. Game releases are almost always stressful and difficult for the teams behind them, so we're trying to find ways of approaching our release that reduce some of those pressures.

We’ve had so much excitement and support from people like you who are looking forward to playing our game. This support is something we cherish so dearly. Thank you for being caring and patient with us. We are so looking forward to sharing the game with you.

Thanks, love,

ghost pattern

I made mention of this recently when Forspoken was delayed, but game delays are ok in my book. Not only do I want to play the best game possible, but I would rather developers release a game that doesn’t require them to cut off a limb or learn how to sleep under a desk, meaning they can take all the time they need.

For this one, it just seems like they need more time to ensure that the game can be the best it can possibly be and that is ok in my book.

Wayward Strand will release for Switch, PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One X, and PC on September 15.