PlayStation VR Review
Every few years, the video game industry gets an idea going,
that lots of companies jump in on, first it was rumble, in the controllers then
people tried to place them in vests. Most recently it was motion control or 3D
were everywhere, but for now it is Virtual Reality and while PlayStation VR is
not the first to market, it is the first to mass market, but is that enough.
Setting up any VR system is an effort in patience, purely
because they are not designed in a way that allows for you to look and see how
they are meant to go, but with the PlayStation VR it is a pretty straight
forward process. Once you have the external unit connected to the PS4, you just
plug the headset into it via the front ports and your off and going, the
downside to this however is that the cable from the headset is very short, but
the extension cable you are provided with has a very large plug to connect the
two ends, which results in a large box bouncing off you when you’re standing
up. A little way down from the headset itself is the control box, where you can
plug in headphones, as well as control the volume and turn the device on and
office, the buttons are clearly defined and even more importantly, easy to use
when wearing the headset.
The detractor to the headset itself is purely based on the
weight of it, while you may not notice it for a short period of time, but after
a few hours the weight does become noticeable and quite bothersome. Of course,
before that point happens you might find yourself annoyed or distracted by the
lack of airflow around the eye placement, given the nature of VR, having it
enclosed is to be expected, but I found that after some use, my eyes were
drier, but in that regard everyone else is different. Of course, the biggest
point of all of this is how the visuals work on the screens in the unit and
while the images are nice and clear, without jaggies or any of the other usual
suspects, there is an issue with the black levels on the screen, something that
is really noticeable whenever a load screen was being shown.
Perhaps the biggest hurdle for anyone to overcome is the buy in price, which will a lot lower than other VR systems available, its not actually an accurate price. The default price for the PlayStation VR headset will set you back $550 and for that you get all that I mentioned above, however you don't get any version of the PlayStation Camera, something that without the PlayStation VR won't work, in addition to that, some games like Batman Arkham VR will work with the PlayStation Move controllers, in the picture above, but are not required, but then there are games that don't even support them and others where they are needed. Adding the cost of all three parts together and your closer to $800, so its not cheap to buy everything.
Perhaps the biggest hurdle for anyone to overcome is the buy in price, which will a lot lower than other VR systems available, its not actually an accurate price. The default price for the PlayStation VR headset will set you back $550 and for that you get all that I mentioned above, however you don't get any version of the PlayStation Camera, something that without the PlayStation VR won't work, in addition to that, some games like Batman Arkham VR will work with the PlayStation Move controllers, in the picture above, but are not required, but then there are games that don't even support them and others where they are needed. Adding the cost of all three parts together and your closer to $800, so its not cheap to buy everything.
Of course, with any new piece of hardware, the games are can
make or break it, sadly none of the games that I played, provided a concrete
reason to invest in the hardware anymore, while they were all fun, nothing
demanded the vr experience to be achieved. Here is a quick breakdown of each
through the games I played:
Driveclub VR
This was the most disappointing game that I played on the
PlayStation VR system, purely because it was nothing other than Driveclub, but
with the camera locked to the first person view. The rest of the game is
exactly the same, same cars, tracks, game modes, there is nothing new to be
found. While you can explore the cars more, before the events, its not a free
roaming explore, you are just warped around to the points and you can look
around, but that is it. Perhaps the biggest complaint to be levied against this
version of the game is that, not even the menus are different, they are just
giant blocks held in space.
Batman: Arkham VR
The Arkham series of games are ones that I have enjoyed
playing, yes even Origins and Blackgate, so VR was always going to be on my
list of games to play, however it is nothing like I imagined it was going to
be. Batman Arkham VR puts you in the shoes of the Dark Knight as he attempts to
uncover the mystery behind what happened to his follow crime fighters.
The problem with the game is, all you do is stand and look
around, I understand asking people to perform the same fighting moves might not
be an option, but not being able to move around at all is just stupid. You move
around the world by warping around from point to point, only then being able to
move your head around the world, this could be because I played the game in the
seated position and the game does ask you if you want to stand, but if it plays
entirely different based on that, you have another problem. Once you wrap the
story, you can try your hand at solving many riddler puzzles, but they are not
really any different from the old games puzzles.
Overall, looking at the world of Batman through VR sounds
great, but what was offered here was not quite anything other than an
experience, not a game.
PlayStation Worlds
Out of all the games I played, this one is the most divisive,
purely based on its content, some people will love the luge game, others the London
heist and for some, being able to explore, from within a cage, the depths of
the ocean, the experiences on offer here are something that players of all
experiences can enjoy.
The London Heist is as close to a full game as you can get,
purely based on what potential it offers, letting players become a gangster as
they attempt to pull off a heist against a gang of Russians. While the pacing
is a little strange, the times when you can do things are quite fun, if this
moves into a full fledge game, it would not surprise me. Ocean Descent is the
one for players who are not gamers, as it is a mix of serene exploration and
heart racing moments, all of which take place as you sink further below the
waves. The experiences here are perfect for people who just want to see what VR
is about, but not have to worry about anything else.
VR Luge and Scavengers Odyssey are the other two that are
worth your time, VR Luge is just that, Luge that plays out in VR, sadly there
is not much to see here, more so as the courses you run are the same location,
just different setups. Scavengers Odyssey is a meaty experience, but it failed
to draw me in, funny seeing how it was in VR. The experience was good, but
really did not have a purpose, exploring broken star ships as they are pounded
by asteroids from the outside was a cool place to take things, but it never
evolved past the walk, jump and shoot cycle. Danger Ball is not worth your
time, a similar game launched with Kinect and it was annoying there as it is
now.
Gunjack
I had a look on the PlayStation Store to see what other VR
experiences I could have and Gunjack was one that grabbed my attention, perhaps
the best way to describe the game is space invaders in VR, but set within the
world of Eve. You move your head around to control the turrets on the ship, to
protect the mining vessel you work for from pirates and asteroids, with the
levels getting harder as you move forward. A simple game to be sure, but one that was fun to play and
given the short nature of the levels, perfect for people who might suffer from
any sort of VR motion sickness.
I also experienced the Resident Evil VII demo, Kitchen and I
would not be able to convince most people I know to experience the game, given
how it really throws you into the mix, but again it feels more like a passive
experience, but that could just be as it’s a demo.
Overall, PlayStation VR is an impressive set of tech, it
offers up VR to more people at a lower price than the others on the market, but
you will see why, it has lower quality screens than the others and they do
contain some noise. At launch I did not play a single game that made me a VR
preacher, telling people that they need to have it, but over the coming months,
that might change, but for now it’s a luxury add on, that only die hard gamers
will look at getting.
Luke Henderson